Cedrik Reede (
heavenstorn) wrote in
netherwork2022-11-01 03:10 pm
Video; un: warder
[ The video begins with what's probably a familiar sight for a lot of Restless: the notice board in the harbor. A breeze causes the notices to flutter and in response, a hand reaches from behind the camera to press against one near the edge of the board, making sure it doesn't go anywhere. ]
--there.
[ Once the wind dies down the hand withdraws and the camera turns with it, held at arm's length to reveal a young looking man with dark hair...and bunny ears. He gives the lens a big smile! ]
Good day! To those I've yet to meet, I am Cedrik Reede, an adventurer. If you'll indulge me, I'd like to share with you all a project I've been working on.
[ The camera turns again, showing the road ahead as Cedrik walks past the board, heading for a building nearby. It's close enough that not even a minute has passed before he tuns down a stairwell built into an alley, leading to a door.
There's a sign painted above the mantle and a square of parchment nailed to the front, all painted with large, easily readable letters...if you know Eorzean script. Thankfully, Cedrik reads it out for the benefit of those who can't.
For the sign on the top: ]
"Welcome to the Adventurers' Guild."
[ And the notice on the door: ]
"Rule one, joining is optional.
Rule two, members add their names to the ledger.
Rule three, do not give cause to make more rules."
[ With that he pushes open the door, revealing a dimly lit but clean room, set up to serve as a bar. The furniture is all piecemeal, scavenged from around the harbor and beyond, but it's clean and sturdy...at least for now. There are even a selection of bottles on the shelves and, resting on the bar top, an open book with quill and ink.
After sweeping the camera around to show off the little space, he focuses on the book and reaches for it. Taking the quill, he dips it and writes his name at the top of the first blank page. Finally he turns the camera back on himself, his smile having turned into something deeply proud. ]
Some of you I've spoken to before about this and I must apologize for taking so long to get everything together. I pray you still have an interest in joining. Of course, all are welcome! It is my hope to see your names alongside my own in the near future.
[ He presses his hand to his chest and dips his head forward in a bow before ending the broadcast. ]
(OOC: More details to be found here! The Adventurers' Guild is officially open!)
--there.
[ Once the wind dies down the hand withdraws and the camera turns with it, held at arm's length to reveal a young looking man with dark hair...and bunny ears. He gives the lens a big smile! ]
Good day! To those I've yet to meet, I am Cedrik Reede, an adventurer. If you'll indulge me, I'd like to share with you all a project I've been working on.
[ The camera turns again, showing the road ahead as Cedrik walks past the board, heading for a building nearby. It's close enough that not even a minute has passed before he tuns down a stairwell built into an alley, leading to a door.
There's a sign painted above the mantle and a square of parchment nailed to the front, all painted with large, easily readable letters...if you know Eorzean script. Thankfully, Cedrik reads it out for the benefit of those who can't.
For the sign on the top: ]
"Welcome to the Adventurers' Guild."
[ And the notice on the door: ]
"Rule one, joining is optional.
Rule two, members add their names to the ledger.
Rule three, do not give cause to make more rules."
[ With that he pushes open the door, revealing a dimly lit but clean room, set up to serve as a bar. The furniture is all piecemeal, scavenged from around the harbor and beyond, but it's clean and sturdy...at least for now. There are even a selection of bottles on the shelves and, resting on the bar top, an open book with quill and ink.
After sweeping the camera around to show off the little space, he focuses on the book and reaches for it. Taking the quill, he dips it and writes his name at the top of the first blank page. Finally he turns the camera back on himself, his smile having turned into something deeply proud. ]
Some of you I've spoken to before about this and I must apologize for taking so long to get everything together. I pray you still have an interest in joining. Of course, all are welcome! It is my hope to see your names alongside my own in the near future.
[ He presses his hand to his chest and dips his head forward in a bow before ending the broadcast. ]
(OOC: More details to be found here! The Adventurers' Guild is officially open!)

no subject
Why do I get the feeling you barely stepped one foot into your local guild before careening off towards the wilderness in jovial glee?
[That's probably exactly what happened...]
Exciting or not, I wouldn't mind hearing about it. I find you fascinating.
no subject
'Fascinating'? You really are flattering me...all right, my first 'adventure'...
Before it all began, I was a wood warder--a duty all capable viera men take up, to live apart and protect our home from outside threats. I was on patrol when I heard something stumbling through the undergrowth. There was too much noise for it to be anything that belonged, and as I drew closer I found a little hyuran girl. Eight summers old, by my guess, and lost.
[ He'll just...skip past the part where warder training would have had him drive her off without mercy at best... ]
no subject
You stumbled through the bramble only to find a young girl hidden within the bush?
[He questions while mentally trying to comprehend what a "hyuran" might be. The dhampir isn't particularly hip to Eorzean terminology but he figures by hyuran, Cedrik means the girl was of another race.]
What happened to her? Why was she lost?
no subject
[ She went from hyur to barnacle, in fact, clinging to him all the way. Cedrik can't help a fond smile at the memory. ]
Her parents were still searching for her when I found them, starting to trespass into the wood themselves. From them I learned the full story: their own homeland had been invaded by the Garlean Empire...they chose to flee rather than remain and live under their conqueror's rule, but they still had a long journey ahead to reach safety.
I offered to go with them, to protect them on the road. They accepted.