ismydesign (
this_ismydesign) wrote in
netherwork2022-10-17 03:32 pm
Entry tags:
Open ↬ un: graham ↬ video/audio ↬ Wayward Sun
[ OOC: Will's at it again, as this sort of situation is right up his alley. He played nicely with Puck, returned a lantern, but now needs to indulge his Shadow.
While he is talking/recording it might not be immediately clear what he is doing. So characters can interact with him -if they wish- and never realize he's building a totem pole out of the 10 deceased Hierarchy. Likewise, characters are free to figure it out; ICly he's not hiding what he's doing, OOCLy I'm just trying to make it easy to avoid. ;)
Ultimately he'll have something like ( CW: Gorey/Disturbing Image this erected ) ]
[ A bit of time has passed between the carnages wrought by the Headless Horseman and when Will's device goes live. Long enough for Will to have helped with some of the clean-up, quietly focusing his efforts on removing the traces of horrors that others found difficult to face.
He may have intended this communication to be simply audio, as he sets down the device and doesn't bother speaking into the camera. His lean form can be seen moving back and forth, carrying something; probably best not to spend much time wondering what. ]
Funny thing about fairy tales. [ He begins to speak, voice pitched in calm tones as if he is standing in front of a lecture hall, giving instruction. ] They are rooted in some horrific source material.
In fact there are schools of thought -in my world at least- that suggest fairy tales were the original morality tales, oral history coded in such a way to begin to shape the ID of a child, towards what Society deemed a worthy EGO.
[ There might be some disturbing noises; a crack, a squish the scrape of metal against a hard surface. Like bone. ]
Of course, as Society grew the definition of morality became a moving target and these tales morphed and changed to suit.
Again, in my world, the Horseman himself is not the horror. He is a punishment response to the Sins of Greed, Gluttony, and Pride.
[ Did Will sound like he was straining? Was that a suspicious crunch? Best not to ask. He'll continue in the next moment. ]
It is easier for us to paint our sins, our Shadows if you will, onto a straw figure to which we can point and claim superiority. It soothes the ID, feeds the EGO and allows the conscious mind to slot itself into the beauty of what is safe, what is acceptable within civilization.
The child, who embraces the story of 'Aschenputtel' absorbs the tale of a beautiful girl, rising to become a princess through the aid of a fairy godmother, and perhaps some mice. That same child is not encouraged to look upon the whole of the tale, which involves incredible cruelty as a mirror to the beauty.
[ His slightly out of focus form stands and appears to study something, for a moment, before he's off again to grab something from a pile, off screen. ]
Our Shadows are part of us, perhaps the most honest part any of us have ever had the opportunity to consider. They are the mirrors that look past the artificial construction of morality that we have all been encouraged to develop, and if you look upon them with open eyes there is a beauty in their very darkness.
Try not to fall victim to the desire to pull disingenuous wool over your own eyes. It would be easy to merely label these Shadows as evil, and twist them into the villains of your personal narrative. Because then, the darkness that they represent can more easily be dismissed.
Believe me when I say; pretending it's not there does not make it go away. It just gets more creative in how it twists itself back into the narrative.
While he is talking/recording it might not be immediately clear what he is doing. So characters can interact with him -if they wish- and never realize he's building a totem pole out of the 10 deceased Hierarchy. Likewise, characters are free to figure it out; ICly he's not hiding what he's doing, OOCLy I'm just trying to make it easy to avoid. ;)
Ultimately he'll have something like ( CW: Gorey/Disturbing Image this erected ) ]
[ A bit of time has passed between the carnages wrought by the Headless Horseman and when Will's device goes live. Long enough for Will to have helped with some of the clean-up, quietly focusing his efforts on removing the traces of horrors that others found difficult to face.
He may have intended this communication to be simply audio, as he sets down the device and doesn't bother speaking into the camera. His lean form can be seen moving back and forth, carrying something; probably best not to spend much time wondering what. ]
Funny thing about fairy tales. [ He begins to speak, voice pitched in calm tones as if he is standing in front of a lecture hall, giving instruction. ] They are rooted in some horrific source material.
In fact there are schools of thought -in my world at least- that suggest fairy tales were the original morality tales, oral history coded in such a way to begin to shape the ID of a child, towards what Society deemed a worthy EGO.
[ There might be some disturbing noises; a crack, a squish the scrape of metal against a hard surface. Like bone. ]
Of course, as Society grew the definition of morality became a moving target and these tales morphed and changed to suit.
Again, in my world, the Horseman himself is not the horror. He is a punishment response to the Sins of Greed, Gluttony, and Pride.
[ Did Will sound like he was straining? Was that a suspicious crunch? Best not to ask. He'll continue in the next moment. ]
It is easier for us to paint our sins, our Shadows if you will, onto a straw figure to which we can point and claim superiority. It soothes the ID, feeds the EGO and allows the conscious mind to slot itself into the beauty of what is safe, what is acceptable within civilization.
The child, who embraces the story of 'Aschenputtel' absorbs the tale of a beautiful girl, rising to become a princess through the aid of a fairy godmother, and perhaps some mice. That same child is not encouraged to look upon the whole of the tale, which involves incredible cruelty as a mirror to the beauty.
[ His slightly out of focus form stands and appears to study something, for a moment, before he's off again to grab something from a pile, off screen. ]
Our Shadows are part of us, perhaps the most honest part any of us have ever had the opportunity to consider. They are the mirrors that look past the artificial construction of morality that we have all been encouraged to develop, and if you look upon them with open eyes there is a beauty in their very darkness.
Try not to fall victim to the desire to pull disingenuous wool over your own eyes. It would be easy to merely label these Shadows as evil, and twist them into the villains of your personal narrative. Because then, the darkness that they represent can more easily be dismissed.
Believe me when I say; pretending it's not there does not make it go away. It just gets more creative in how it twists itself back into the narrative.

audio
I also like to multi-task.
audio
[ Justice is a personal topic, but one he doesn't seem to care about. Doesn't seem to believe in it, either. ]
You gain something from this? Satiety?